extends StateBase


var title_level: TitleLevel


func on_enter(owner = null, params = null):
	title_level = owner as TitleLevel
	
	title_level.is_title_show_finish = false
	await title_level.ui_title.show_title().animation_finished
	title_level.ui_title.flicker_continue()
	title_level.is_title_show_finish = true
	

func on_exit(owner = null):
	pass


func on_process(delta: float, owner = null):
	title_level.process_enter_option()
	
	
func on_physics_process(delta: float, owner = null):
	pass
